Maybe 1 viv level as well. The Sacred Huntmaster gets an Animal Companion at level 1 and at lvl 3 you get Hunter Tactics which automatically grants their teamwork feats to her animal companion. Sacred Huntmaster is strong for a melee pair. Aeon Gazes have limited range centered on the MC, so having the MC front and center in the battles helps keep everyone (allies and enemies) inside of the gaze's range. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. +2 CL Exploit. Sacred huntmaster master of caliestra with the chivalry inquisition and the wasp familiar feat. Sacred Huntsmaster Inquisitor; Sylvan Sorcerer. The pet levels stack. If you multiclass, your pet-class levels will stack for the purposes of determining your pet's level. Arue comes at level 8/10, animals are always going to be at lower levels and you'll be gimping her ranger class too. . Magus. ITT shuddering at the giant anaconda. My MC was a halfling Sacred Huntmaster Inquisitor (being a mounted archer was helpful against the early rat swarms). - Sacred huntmaster of abadar with the nobility domain is very powerful. Sacred Huntmaster gets animal companion and Bane, a spellsword-like ability imbuing your weapon with sacred power. In the end, your main strength comes from pets and summons. Inquisitor (sacred huntsmaster) 3-level or Hunter (sacred hunter? playing in russian, not sure) 2-level dip will be great with smilodon or a wolf as mount-pet. #8. Lvl 3: Deliverer - Boon Companion. Why is the game recommending Boon Companion on my Sacred Huntsmaster? I thought i wouldnt need it?Sacred Huntmaster has a scaling accuracy booster in Animal Focus, but they also have an always on +4 to hit from outflank and pack flanking. I'm looking to make a. Knowledge domain seems strong with. Not having the Quick Clear deed can be rough sometimes, but I believe that can be remedied by the Amateur Gunslinger feat. So you might as well use the Respec mod to switch him to, say, pure Divine Hunter of Abadar with Nobility domain to start (Inspiring Word & Inspiring Command), then use Impossible Domain to add Community for its buffs. You could go sacred huntsmaster, knife fighter rogue. One Player is a Sacred Huntsmaster (8th level) to Gorum with a Roc Companion and Anger Inquisition. I think not much to say, but a 2 Sensei/1 Oracle /17 Paladin would have been alot better because sometimes lacking of damage was really a pain. When heroes first receive their animal companion, its level is 2. Next is up to you but i did go for Sacred huntmaster 15 and she was quite good as a tank. Last edited by Mork; May 27, 2020 @ 9:58am #1 [TGC] MadGod. Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Sometimes I switched to Sacred Huntsmaster Lann but he lack of healing was a big point. Getting Outflank on your pet is a big payoff (and stacks with the Mad Dog benefits). The real joy with Monster Tactician is that teamwork feats are very powerful if you have multiple creatures with them, and being able to grab Augment Summoning and Superior Summoning to summon 1d3+1 creatures with things like Outflank or Broken Wing Gambit or Paired Opportunists can quickly trigger a lot of flanking and AoO's from themselves while. The hunter is allowed to "teach her companion hunter's tricks from the skirmisher ranger archetype instead of standard tricks". The amount of healing increases by +1 for every three class levels. g. But for a 1st time player who wants a pet, Sacred Huntmaster. For example if I'm a sacred huntmaster (inquisitor) I get a feat on level 3 (hunter tactics) that shares my teamwork feats with my animal companion. Plus, mounted archer allows perfect positioning and then full attack. . . . Ranger 10, mad dog 2, sacred huntmaster 3 (Erastil), Traditional monk 1 Neutral good >> lawful good As for your favorite enemy question. Orion Pax May 6 @ 10:04am. Animal Companions. Any advice re stats? I can see Wis is recommended but what. The last spot was Seelah as 20 Paladin. Infiltrator would be the closest to the "basic" Inquisitor with a lot of skills and bonus skill feats in line with a Swashbuckler, maybe with a few feat options based around deception and. Combined with the Amplified Rage feat. 7 Rogue: Rowdy (Accomplished Sneak Attacker) Lann, when builded properly as a sanctified slayer (or sacred huntmaster if you want a pet), can deal massive damage and control ennemies and bosses (incl. Don't ditch Improved Spell Sharing. Monk. The only real advantages for the hunter are a. Sacred Huntsmaster of course picks a domain but if you already have a Cleric one, it just. And the loss of a spell known of 9th level, a spellcast, and a spell level. Otherwise being an Aasimar gives you acces to Planar Servant. #4. But you can multiclass Ekun: e. my regill is at lvl 9 with 3 levels of huntmaster and the pet is just lvl 3. Bane evil Abyssal creatures to divinely teabag them. Sacred Huntmaster 2: Sacred Huntmaster 3: Crane Wing, Outflank. Linzi (probably all bard, but maybe a level in sorcerer for wands. I focused on two weapon fighting (dex), fighting alonside my leopard in melee. They start at level 2 when their owner is level 1, then normally gain levels along with the character, but stagnate at levels 3, 6, 9, 12, and 15. customer. No. Sacred Huntsmaster Contents [ show] Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. . The mounted combat feats will let you do massive damage with a lance. The better example thou that i would recommend for gms is the hunter archetype divine hunter. At the moment, Tristian is my main healer. High STR with a reach weapon and a leopard. judgment 1/day. . Pathfinder is a tabletop RPG based off of the 3. Solo Play. This is a pretty good Animal Companion build for Lann. The inquisitor list is much better for the PC, which is generally more important. What you could do is get sacred huntmaster inquisitor, it's a divine warrior and start with an animal companion, then you just ride it. While this class won’t keep your Base Attack Bonus as high as it could be, it won’t neuter your pet, and the ability to give your pet your teamwork feats (Outflank. Hunter is OK, but the spells will focus on the animal more. The Sacred Huntmaster will be better at knowledge skills, and dose have bane. Your party will need some Cleric spells to compensate for the shortcomings of this build. An allterrain assault force that is just a little too comfortable with eachother. Samasboy1. View Cart; Help; Pathfinder . Sacred Huntmaster. Smilodons don't need multiattack (for some reason I don't completely understand) right? And because this is an animal companion for a sacred huntsman, the smilodon doesn't have to take teamwork feats, right? (I've never been clear on if animal companions of sacred huntsman only. Or a lawful evil sage sorcerer was also very fun once you pass level 5+. Planning to go as a tiefling and was wondering if anyone has some. You need different spells for different scenarios so it's good to have the flexibility to switch on demand. So while Angel will do a lot for your Sacred Huntsmaster, your Sacred Huntsmaster won’t do much for your Angel. I wouldn't bother giving her an animal companion. For the remaining 2 classes you need to pick 1 pet class and 1 any class. Sacred Huntmaster A You get an animal companion who gets all your teamwork feats, but you lose your judgements, which is a good trade in your favor, you also get favored enemy which is a great bonus to get as well. Sacred Huntmaster. Would still love to have Lead Blades or Gravity Bow on his list though. Is a Sacred Huntsmaster 2h Tank possible (normal) Pathfinder: Wrath of the Righteous - Lord of Nothing Nintendo Switch . Sacred Huntsmaster. You get sacred bonus to AB and saving throws from guarded hearth, and paladin can give sacred AC via mark of justice (when using a certain scabbard, which you should, because otherwise it is deflection which does not stack). Domains become take a long way in making him a productive part of society. Chivlary Inquisition allows for a mount animal companion. News. If you want teamworkfeats that are good for range, solo tactics is better than this archtype because the animal companion doesn't get a benefit eighter way. I went Magic (Divine) subdomain for the first level power to buff the entire team as a swift action when I cast a buff spell on myself. Sacred HuntMaster is an absolute unit. I took a Sacred Huntmaster/Ranger dual class through as Azata, taking all the parry buff stuff (group teamwork feats + teamwork feats for "free" is amazing) and absolutely shredded. It works even better if you ride them into battle although that will largely start from 7th. With the Sacred Huntmaster your animal companion is going to fill the damage role more than your character can. Hunter Tactics (Ex): At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion. 16. Or if you want to fight along side your animal companion you could try Mad Dog 3 (dog and wolfs are incredible)/Sacred Huntmaster 17 (or Sacred Huntmaster 3/Mad Dog 17 if you value rage more). Knife Master 4: Improved Unarmed Strike, Combat Trick->Crane Style*. Her large bastard sword has a -2 penalty to hit. Viewed 4k times. The second, boon companion is only giving 4 levels to your class pet progression, not impossible domain as well. It's a shame the build only has 11 Int so it's only ever one use of the Shield spell per rest (needed 13 Dex to get the Precise Strike Teamwork feat, since everything else is meh and Outflank is already a Bonus). I ran Harrim once as a Blight Druid with Destruction domain for lulz. Right now I can't check the game but I'm sure those are the four option for the archetypes with Inquisitor giving you the judgements, Sacred huntmaster the pet and favore enemy, Monster tactician the ability to summon monsters and Tactical leader letting you share for a brief time teamwork feats with the party but cutting the number of those feats to three or. "Shortly" after, the idea of Rex of Iron Path, member of the Gorum's Inquisition, chapter of Tactical Assault, came to. On a MCed build, your pet classes will contribute to your pet's total level. An already OP pet with extra teamwork feats and extra divine buffs, coupled with a not-terrible melee fighter as its master, makes a very strong combination. If you want to focus on pet instead going 3 levels of Sacred Huntmaster > Ranger, maybe mix in 2 Mad Dog Barb, will be much more useful to share all Teamwork feats and favored Enemy. +1 sacred bonus on all attack rolls. While, I don't like his character enough to put him in my main party, I'd like to make Harrim be somewhat decent when I need to use him. Grab cloak of Winter Wolf that lets you trip on bite, and you. As a sacred huntmaster your pet should be the one engaging as she flanks. Threash78 • 5 yr. Bane (greater), domain power, stalwart. This ability works. You wont lose too much for getting a fighter level, you will get access to greataxe* and heavy armor. Some Inquisitor archetype that I can't remember off the top of my head actually does get Domain spells, but it isn't Sacred Huntmaster. As for Skills; Athletics, Mobility, Perception, and both Lores I'd put ranks into. Ranged Inquisitor is very, very strong. However the hunter gets the druid/ranger spell list. It's best to replace it with Skald at 20, but you can keep her if you don’t want to bother crafting Shield scrolls. I just tried 3 inquisitor 17 mad dog and my pet ended up being level 16. You can also use your domain/inquisition on something useful since the companion is already there. Jay-El May 6 @ 8:54am. If you want to focus on Strength then in my opinion 14 Dexterity is enough. Level 8 Bard. EDIT: not monster tactician but sacred huntmaster. Max dpr for the sacred huntsmaster with the pet was 325+241: 566 . So I take this to mean that if you are multi-classing with two classes that have animal companions, gaining a level in each either class will level up the animal companion by one. This created a large but hidden combat sub-system involving animal companions, teamwork feats, and attacks of. I'm keeping him in my party as I'm considering romancing him, though I may change my mind depending how that goes. Some of. War and Strength are meh. An ideal start to an Inquisitor of any build, Humans get +2 to the Ability Score of the player's choice, plus an extra Feat and Skill point per level. ago • Edited 5 yr. Divine spellcasting, focus on spells that feel like Gwyn and do shadowy stuff. No. The companion doesn’t need to meet the prerequisites of these teamwork feats. as the hunter class feature of the same name, using her. Build Help: AoO based Sacred Huntsman. I think I went with a Dwarven Druid with a leopard companion, a halfling Kineticist (helps with the plentiful swarms), and a halfling divine Divine Hound Hunter. Your party will need some Cleric spells to compensate for the shortcomings of this build. The Boon Companion feat will compensate for up to 4 non-pet levels; note. Sacred Huntmaster level 3 Dunno about the last 2 levels, maybe Sohei level 12 and Gendarme? Can I check: 1. And well divine cleric spells buffs/heal Pick Sylvan sorcerer, get pet and sorcerer. Also consider Thug or Vivisectionist instead of DH: 1d6 sneak attack (which can be boosted +1d6 with Accomplished Sneak Attacker feat) that stacks with Sense Vitals spell. Sacred Huntmaster Lann. I would probably go Strength for your damage instead of Dex since you’ve got +2 to it. Sacred Huntsmaster gets his goodies a bit later but some of them are really good. Class Features are generally passive benefits that characters gain based on their Class but can also some times be active Skills that you can use in combat. Fits her perfectly, especially since she is from the tribe of Six Bears. it doesn't make sense to go with viv + sacred huntmaster as that even further kills your BAB. Best Pet class in the game (and we've established pets are OP). g. Sacred Huntmaster will get Amiri an animal companion, a deity and some spells. The hunter list does a better job of buffing the animal companion. Kitsune. I’ve been convinced to build Lann into a Sacred Huntsmaster, and I’m open to some other ideas for multiclassing. Sacred Huntsmaster Inquisitor gives its teamwork feats to the pet. I have a Sacred Huntmaster with a deinonychus (velociraptor). Either as 1 hell knight/19 armiger or 5 armiger/1 hell knight/14 sacred huntmaster with a raptor animal companion. . Sacred Huntsmaster with Blackpowder Inquisition gets you to a similar place, but you can go full Inquisitor and don’t need Boon Companion. Hi, I'm actually playing as a S/Huntmaster with a longbow. . Seems like it would be the best option for me to download respec mod, based on comments. X2 Extend Spell = 5 minutes of Geniekind = 24 hours of Geniekind. I'll go one of those classes then. that's it. 20 Ranger is fine 17 Ranger / 3 Sacred huntmaster (archer) 12-15 Ranger / 3 Sacred huntmaster / 2-5 Mad Dog (melee)I personally prefer sacred huntmaster lann (he can hit stuff a little better), but that delays useful buffs even more (like you won't have death ward for a while and stat/level drain on unfair is doubled too) and leaves you without heal spam in the later third of the game (but you can use scrolls). The good ol trips. Sacred Huntmaster is an archetype that grants an AC to a non-pet class by trading out the base class' core feature (Judgement). Sacred Huntsmaster really pulls out ahead I think. Your animal companion is effectively -3 levels, as is intended. Sacred huntsmaster says it work like the hunter ability. I went Magic (Divine) subdomain for the first level power to buff the entire team as a swift action when I cast a buff spell on myself. Hunstmaster picks a domain, has Bane and Favored enemy. I did that with Amiri Inquisitor/Sacred Huntmaster but she has a Mammoth. The focus for this class is more split then the hunter. You need the 3 dual wield feats and the 3 shield bash feats. Also, I didn't go base Inquisitor; I went for Sacred Huntmaster. Goodman639. Stay Paladin until level 11 for Mark of justice. ] LV. Besides the physical attribute changes, the companion's base weapon. Another option is to go Abadar/nobility sacred huntsmaster 12/V3/Mad Dog4/Fighter1 if you want plate armor. There are two reasons why this feat is great for Amiri. See moreSacred Huntsmaster Contents [ show] Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. Go for Sacred huntmaster and if you want to add ''summons'' to your gameplay, let your companion cleric cast animate dead at level 5+. Favorite Multiclass Builds. When. I'm planning for a Sacred Huntsmaster of Pharasma. For your Main Character, you have three options: Cleric of Erastil, Defender of the True World/Wild Dog Mad Dog/Sacred Huntmaster, or Wild Dog Mad Dog/Sacred Huntmaster. 4 Inquisitor: Sacred Huntsmaster (Leopard Animal Companion, Community Domain, True Strike/Spell, Inflict Light Wounds/Spell) LV. Sylvan Sorcerer. A Sacred Huntmaster Inquisitor gets a companion based on the Hunter's, which means that it has access to the full druid companion list - at full character level. This results in the animal finishing at level 16 when the master is 20. I'm already building Amiri to be a 2H fighter with Sacred Huntsman, and she's a beast so far - and as my main is a ranger I won't be using Ekundayo. Sacred Huntsman build I was thinking about a Two-Handed Greatsword build. Sacred Huntmaster. At level 5, I have Combat Expertise, Pack Flanking, Precise Strike, and Improved Trip as my feats. . Tactical Leader with Animal Domain is a good lateral alternative to Sacred Huntsmaster. , Mad Dog 16 / fighter 4 - but you'll still basically want to stick to pet class(es) to avoid watering down your pet. You could always do a melee focused Druid. or sensei 11/sacred huntmaster 9 with impossible domain: animal (leveling huntsmaster at least equally with sensei for full pet progression, unless thats fixed in new patch) You should also dip hunter or beast rider on paladin so you have an early pet. Since Inquisitors can be good archers, this may be an excellent starting point for your character idea. But you don't need either bonus so you can just stick with ranger or take more Sacred Huntmaster. Sacred Huntsmaster is an Archetype of the Inquisitor class in Pathfinder: Kingmaker. Don't have any problems going through soehi levels, but after that if for example I try to multiclass again to sacred huntmaster or divine hound (other classes that have an animal companion), I can't. According to this post . And you've always got the option to add a full druid companion to any character. ; Melee bite +12 (1d6+2 plus disease and paralysis), 2 claws +13 (1d8+2 plus paralysis). Ioun stone, training harness, your +4 from your class, +3 class skill, training sleeve training whip. Overview; Skills: Mobility, Perception, Religion, Stealth or Nature (spare)Sacred huntmaster+green faith marshel can easily have domain/familiar/buffed companion. Do dogs/wolves ever get pounce without a skald? Or can smilodons get auto-trip? (I want it all, obviously lol) 2. Honestly, in the long run a regular Paladin is probably a better archer in than a Divine Hunter. Full attacks on a charge is huge if you play in. Sacred Huntmaster Lann build guide. Aug 29, 2021 @ 5:11pm Originally posted by Drake: What you could do is get sacred huntmaster inquisitor, it's a divine warrior and start with an. Since Arue is a demon she could reasonably be a whole bunch of classes. pelias117. Sacred Huntmaster gets this w/ their pet. You can burn a feat slot to eliminate the -3. Guides. The second, boon companion is only giving 4 levels to your class pet progression, not impossible domain as well. my current build idea is an inquisitor (tactical leader or sacred huntmaster) and either rogue or slayer. Sacred Huntmaster is an Inquisitor archetype which gives up Judgments for their pet as well as the ability to share their teamwork feats with their pet. He worships gozreh and upholds natural chivalry) and would like input on his build, here are the stat blocks of him, his animal. Knife Master 3: Finesse Training->starknife. 2. Hunter and Wild Child Brawler are good multiclass options and Brawler's second name is Mr. Add this game to my: Favorite Games. This means you can give the teamwork feats to the tactical leader, & up to 3x per day, your entire party will get them. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. This ability replaces. The main differences between SH and MT in Kingmaker are: SH gains full scaling animal companion for free at level 1. Levels 2-7¶ 2nd-level¶. ago. Probably at least 1 of each for the first two. Plus if you opt to go hunter, you can grab outflank as a bonus feat at second level, which is well before anyone else can get it. Personally I would go with sacred huntmaster and pick up an animal companion to work your teamwork feats with. Sacred Huntsmaster of Shelyn, Luck Domain, Glaive, Outflank, Sieze the Moment, Trip feats / animal companion with Trip. Go the rest Paladin from here. Sacred Huntsmaster Builds Tips. Nintendo Switch PC Xbox One. Melee seems good for teamwork feats-flanking with animal but d8 dice, no heavy armor proficency and being forced to choose a deity that grants a good favored weapon makes me hesitant. . I'm aware there are other options. In Kingmaker, one of my favorite "polearm+pet" combos was Mad Dog 16 / Sacred Huntmaster 4 using fauchards: Pounce (Greater Beast Totem), Lethal Accuracy stacks with Destructive property on Serpent Prince for 15-20/x4 critical threat range, several pet-related bonuses from both classes. Fists as weapon, aasimar with wis/agi bonus, thug levels may be replaced by Knife's Master for sai as weapon. Summon Monster (Sp) Starting at 1st level, a monster tactician can cast summon monster I as a spell-like ability a number of times per day equal to 3 + her Wisdom modifier. Next is up to you but i did go for Sacred huntmaster 15 and she was quite good as a tank. so yes you don't get a second focus, many say it's still better. Favorite Boards. Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies,. Mad Dog is pretty powerful and pairs well with 2-3 level Sacred Huntmaster for even more shared teamwork feats. For full tank you need 5 feats for full crane style. Sacred Huntmaster. I wanted make a character that focuses on mounted combat and found a full Cavalier build to be very underpowered as it relied too heavily on charge, and is currently rather buggy. And he won't get any useful spells as inquisitor spell-list is the worst in the game imo. Stack str as high as possible so you get a huge guarded hearth. #2. We’ll finish up as a 14th-level Barbarian, which will get us Throat Cutter… a. They’re a bit harder to build but can be a lot of fun when you get your shapeshifting. We’ll be dealing with the former first. You can use Hunter or Sacred Huntmaster and get teamwork feats working on you and your mount automatically + some casting, too. Animal Focus (Su): At 4th level, a sacred huntsmaster can take on the aspects of an animal as a swift action. Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain) Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. Lann being a Crusader Cleric or a Hunter both feel right. The Boon Companion feat gives some flexibility for dipping - e. I went with the Druid because of access to the Persuasion skill and having an easier time of passing conversation checks. Arcane Rider. Because of bane and the spell list. In Your Honest Opinion, what are the best archetypes per class? Alchemist - Vivisectionist, infinite Sneak attack in place of Bombs? Yes please. The nature of the bond between the individual and their animal companion is particularly strong, advancing the capabilities. Stay Paladin until level 11 for Mark of justice. Note than rangers and Animal-domain clerics take -3 level penalty to their pets, which makes the Boon Companion feat a must-have for them. Animal companion power is based on either your class level, in the case of a sacred huntsmaster, or your class level minus 3, in the case of an inquisitor with the animal domain. Not sure on the progression between the two when leveling. Sacred Huntsmaster is an Archetype of Inquisitor. Log in to add games to your lists. If my animal pounces/charges during turn-based combat, can my mounted archer unleash a full attack afterwards? If. . On lvl 4 in the class: Ranger (base class only), Druid (not Blight Druid)/ Cleric / Inquisitor with Animal Domain. Sacred Huntmaster is mainly a 3 level dip class for other melee pet classes like melee druid, mad dog, sword and board ranger so they can unleash carnage together with a pet using Outflank +seize the moment with only 1 character slot. :) But he seems to be in love with the great axe when the great sword offers more. r/Pathfinder_RPG. Plus, you grant that feat to your companion as well. They can get the animal domain and it calls out that instead of. Favorite Boards. She can cast this spell as a standard action, and the creatures remain for 1 minute per level (instead of 1 round per level). yes, it's sacred hamster. Since you share your Teamwork Feats with your summons, you're going to want them in melee most of the time so they can profit from Outflank, Precise Strike and the such. Bane (greater), domain power, stalwart. Sacred Huntsmaster with Animal Domain. QFT. RangerTony. In addition, he gains a +1 bonus on Perception checks to avoid being surprised by a foe. Seelah unfair build question for experts. Harrim build suggestions. Maybe human Hunter 16 / Mutation Warrior 4? That gets 10 regular feats + 1 human + 3 fighter (and Mutagen). What do you feel is the strengths and weaknesses of the Monster Tactictians Summoning power compared to the Sacred Huntsmaster's Animal Companion? < > Showing 1-13 of 13 comments . You should begin play as a level one Wild Dog. Board Topics. You could also dip mad dog 2 for an extra +2 to hit and end up with slightly faster BAB progression than inquisitor all considered. I'm not aware of any sidequests associated with the suggested companions. Pets are OP in this game, basically an extra party member, and the price you pay in terms of the difference between base barb and mad dog is minimal. Cunning Initiative, Pack Tactics, and free teamwork feats are all useful perks. Inquisitor (Sacred Huntmaster) Magus (Arcane Rider) Monk (Sohei) Paladin (All subclasses except Divine Hunter and Divine Scion) Ranger (Base version, Demonslayer, and Nomad) Shaman (Wildland Shaman) Sorcerer (Sylvan Sorcerer) Is this complete? Originally posted by Thicc Mittens:Just means do a multiclass build with 3 levels of Sacred Huntmaster, which provides the Hunter Tactics feat: "At 3rd level, a sacred huntsmaster automatically grants her teamwork feats to her animal companion. (Access to spells like restoration/break enchantment/heal/geas can be a fairly big deal) And battlemind link is crazy good for the sacred huntsmaster. Judgment - Piercing. Barbarian 4 / Sacred Huntsman 16 Gorum - Strength - Bear. Yet if you look online in forum topics about the Inquisitor, you'll see many players. This results in the animal finishing at level 16 when the master is 20. Wisdom focused, great for dwarves, 3/4 BAB, 9 level casting. When they work together as one, there are few that dare to stand in their way. Sacred Huntmaster 3 adds Hunter Tactics, a free teamwork feat, and Cunning Initiative (adds WIS to Initiative rolls). I'm keeping him in my party as I'm considering romancing him, though I may change my mind depending how. Inquisitor (Sacred Huntmaster): Another no-brainer addition for this build, dipping three levels will get you “Hunter Tactics”, which will give your pet some useful buffs. News. although someone suggested to get monster tactician but stop at level 13 or so, then you could summon multiple wolves and they could trip with you, then multiclass into something else i guess. 43K subscribers. Sacred Huntmaster is like a ranger / Inquisitor hybrid. How do you spent the last 5 character levels is up to you. Tactical Leader can also give teamwork feats to pets&summons by using their special ability (gives all allies within 30 feet all their teamwork feats for x-rounds). At 10th level, this bonus is doubled on all attack rolls to confirm critical hits. Should i get concentration feats for Jaethal to be able to cast spells while tanking? #6. Best advice I can give for a Monster Tactician is : go for Evil Alignment. The awesome thing about Sacred Huntmaster is amazing pet damage (precise strike, outflank, seize the moment), even more damage with favored. I think 20 level of paladin not so good as exclude Zosiel from party with dipping Seelah to some domain including classes. You can also consider Valerie as a Fighter/Bard for the role; or even Jaethal, as she is immortal, as a Cleric or Aldori Defender/Swordlord. As for feats, I take the animal totem line to give her bites and importantly pounce. I would appreciate your thoughts on how to tweak or improve any aspect of the build. But i'm trying to make a Human version too, 'cause this build need tons of feats!If you go Inquisitor, Sacred Huntmaster would give you the added bonus of a permanent flanking partner, so you don't need to rely on the Darkness all the time, since no matter what route you go it's a limited number of times per day. Board Messages. Sacred Huntmaster 16/ Sword Saint or Eldritch Scion 4. It will give you a lot of bonuses to melee like + to strength stat, natural armor, dragon breaths and bites. If you read that guide and play a class with a pet (Druid, Sacred Huntmaster Inquisitor, Mad Dog Barbarian, Sylvan Sorceror) you’ll have a lot easier time for your first go, if for no other reason than encumbrance. I want to make sure I understand a couple things right. Playing an MC Grenadier now and it's fine but nothing that much better than Jub. They start at level 2 when their owner is level 1, then normally gain levels along with the character, but stagnate at levels 3, 6, 9, 12, and 15. Edit: just remembered i can pick up an animal companion via the domain feature or the chivalry inquisition as well so wouldn't necessarily be limited to sacred. Bards are really powerfull with a few levels. Also if you don't mind doing a little multiclassing then get your WIS up to 12 at the start and take 3 Levels of Sacred Huntmaster first and then 17 levels of Mad Dog. [Build request] UNFAIR DIFF.